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Internet-Connected Consoles Are Retro Now, And That Means Problems

Internet-Connected Consoles Are Retro Now, And That Means Problems

By jecooksubetherHackaday

A long time ago, there was a big difference between PC and console gaming. The former often came with headaches. You’d fight with drivers, struggle with crashes, and grow ever more frustrated dealing with CD piracy checks and endless patches and updates. Meanwhile, consoles offered the exact opposite experience—just slam in a cartridge, and go! That beautiful feature fell away when consoles joined the Internet. Suddenly there were servers to sign in to and updates to download and a whole bunch of hoops to jump through before you even got to play a game. Now, those early generations of Internet-connected consoles are becoming retro, and that’s introduced a whole new set of problems now the infrastructure is dying or dead. Boot up and play? You must be joking! Turn 360 Degrees And Log Out The Xbox 360 was a console that had online gaming built in to its very fabric from the outset. Credit: author Microsoft first launched the Xbox 360 in 2005. It was the American company’s second major console, following on from the success of the Xbox that fought so valiantly against the Sony PlayStation 2 and the Nintendo GameCube. Where those sixth generation consoles had been the first to really lean in to online gaming, it was the seventh generation that would make it a core part of the console experience. The Xbox 360 liked to sign you straight into Xbox Live the moment you switched on the console. All your friends would get hear a little bling as they were notified that you’d come online, and you’d get the same in turn. You could then boot into the game of your choice, where you’d likely sign into a specific third-party server to check for updates and handle any online matchmaking. The Xbox 360 didn’t need to be always online, it just really wanted you to be. This was simply how gaming was to be now. Networked and now highly visible, in a semi-public way. Where Microsoft blazed a trail in the online user experience for the console market, Sony soon followed with its own feature-equivalent offering, albeit one that was never quite as elegant as that which it aimed to duplicate. Boot up an Xbox 360 today, and you might find it rather difficult to log into your Xbox Live account—even if you do remember your password! Credit: author Fire up an Xbox 360 today, and you’ll see that console acting like it’s still 2008 or something. It will pleasantly reach out to Microsoft servers, and it will even get a reply—and it will then prompt you to log in with your Xbox Live or Microsoft account. You’ve probably got one—many of us do—but here lies a weird problem. When you try to log in to an Xbox 360 with your current Microsoft account, you will almost certainly fail! You might get an error like 8015D086 or 8015D000, or have it fail more quietly with a simple timeout. It all comes down to authentication. See, the...

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