
Battlefield 6 Is Trying To Do Too Much
Battlefield 6 gets a seasonal delay just when fans have started souring on the game. The makers of Warhammer have tried gen AI and theyâre âjust not excited about it.â Eidos Montreal is making an AAAA blockbuster. Hopefully, itâs better than Skull and Bones . Welcome to the latest edition of Morning Checkpoint, Kotaku âs daily roundup of gaming news, rumors, and culture. Itâs 2026 and all my kids want to do is play Plants vs. Zombies . And not even the 2025 remaster but the original 2009 game on Xbox (thank you backwards compatibility). They have not touched any of the games I bought them for Christmas. This is why the console gaming industry is struggling. Battlefield 6 âs next update gets a one month delay The best-selling new shooter has been slipping. Community sentiment has been less than great. REDSEC in particular has Some Problems. It sounds like EA wants to take some extra time to recalibrate things before launching season 2. âDuring our ongoing development, weâve continued to review community feedback and, in order to keep our promise, determined that our best path forward is to extend Season 1 and give ourselves extra time to further polish and refine Season 2,â it wrote in a new blog post this week . Season 2 will launch on February 17 instead of January 20. That will be four months with only two new maps. And if the new maps arenât Big Maps , then none of it will probably matter anyway. Call of Duty is no longer an annual release, itâs an ongoing platform. Battlefield 6 is trying to do that on the fly at launch and itâs clearly being stretched thin. Instead of a one-month delay to make good on its current content promises, it probably needs to dig in and focus on servicing the one part of Battlefield 6 that matters most. At least for now. And thatâs probably Big Maps. Eidos Montrealâs next game will be âAAAAâ and made in Unreal Engine 5 Thatâs according to a recent developer resume discovered by Timur222 . Insider Gaming reports that this project has been in development as far back as 2019 and has cost the studio a lot of money. Itâs definitely not a new Deus Ex game either, sadly. The Embracer-owned Canadian studio shipped Marvelâs Guardians of the Galaxy in 2021 and hasnât launched a solo project since. It has done co-development on several Microsoft projects in the years since, including Grounded 2 and Fable , while also facing multiple rounds of layoffs. The makers of Warhammer promise absolutely no GenAI Games Workshop CEO Kevin Rountree addressed the controversial tech in a recent earnings meeting following a very lucrative quarter. âWe do have a few senior managers that are [experts on AI]: none are that excited about it yet,â he said, as reported by IGN . âWe have agreed an internal policy to guide us all, which is currently very cautious e.g. we do not allow AI-generated...
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